Entertainment law or media law is a term for a mix of
more traditional categories of law with a focus on providing
legal services to the entertainment industry. The principal
areas of Entertainment Law overlap substantially with the
well-known and conventional field of intellectual property law.
But generally speaking the practice of entertainment law often
involves questions of employment law, labor law, immigration,
securities law, security interests, agency, intellectual
property (especially trademarks, copyright, and the so-called
"Right of Publicity"), and insurance law. Much of the work of an
entertainment law practice is transaction based, i.e. drafting
contracts, negotiation and mediation. Some situations may lead
to litigation or arbitration.
Entertainment law is generally sub-divided into the following areas related to the types of activities that have their own specific trade unions, production techniques, rules, customs, case law, and negotiation strategies:
- FILM: covering option agreements, finance, chain of title issues, talent agreements, production and post production and trade union issues, distribution issues, motion picture industry negotiations distribution, and general intellectual property issues relating to copyright and, to a lesser extent, trademarks;
- MUSIC: including talent agreements (musicians, composers) producer agreements, and synchronisation rights, music industry negotiation and general intellectual property issues relating to copyright;
- TELEVISION and RADIO including broadcast licensing and regulatory issues, mechanical licenses; THEATRE: including rental agreements and co-production agreements, and other performance oriented legal issues;
- MULTIMEDIA, including software licensing issues, video game development and production;
- VISUAL ARTS AND DESIGN including fine arts, issues of consignment of artworks to art dealers, moral rights of sculptors regarding works in public places; and industrial design, issues related to the protection of graphic design elements in products.
